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UPSAT: A History Chapter 3 – Where Are We Now?

Where Are We Now?

You’ve made it to the final chapter of my novel! We’ve covered a lot of ground these past few days, and by now you’re probably starving for some real info about our game. Well don’t worry, papa’s gonna feed you baby birds: 

Wow that's perty!

Oh, that's nice

BAM! Wow! Is that not the most beautiful thing you’ve ever seen in your life?!?!?! Don’t answer, that was rhetorical dummy. I know your mouth is probably agape in amazement right now, so I’ll give you a second to compose yourself before I continue. read more

Posted in Design Tagged Android, Android Game Development, Blog, Design, Development, Droid, First Game, Game, Game Design, Indie, Indie Game 5 Comments

UPSAT: A History Chapter 2- What Have We Done So Far?

What Have We Done So Far?

Hmmm, good question. The answer is so much, yet not NEARLY enough. We’ve managed to do a lot of work, but unfortunately we made the mistake of not having a clear plan in place before we started. This has caused us to constantly double back on our design efforts to change things that we decided didn’t fit or just didn’t look right. I’ll go back to the beginning and try to capture some of the major hurdles we’ve had to overcome.

The first major hurdle was that neither of us knew jack about Android development, or Java for that matter. This wasn’t as big of a deal for Ryan (he just has to worry about the art), but I needed to know this stuff if I wanted to have any shot at making a game. So, two weeks before we started I took an Eclipse and Java for Total Beginners online class. (I wasn’t exactly a total beginner, but this class was great for brushing up on the syntax and I highly recommend it)  After I freshened up on Java, I started reading through a couple of Android development books I picked up. Ryan and I both got about half way through Beginning Android Games before we decided we couldn’t wait anymore and had to start making our a game right away. That was the first major mistake. (The framework from this book gave us a good starting point for our game and is a great reference) read more

Posted in Design Tagged Android, Android Game Development, Blog, Design, Development, Droid, First Game, Game, Game Design, Indie, Indie Game Leave a comment

UPSAT: A History Chapter 1- What is UPSAT?

I figure it’s time to actually talk about our game. To not slam you in the face with a giant wall of text, I’ll divide this post into 3 parts: What is UPSAT, what have we done so far, and where are we now?

What is UPSAT?

You mean you don’t KNOW?!?! I’m hurt. It’s only the most amazing reflex game ever to be in development for the android mobile gaming platform! In one sentence: UPSAT is a game comprised of a multitude of small, stupidly easy, and fast-paced mini-games that are chosen at random where the pace increases based on performance. Easy right? read more

Posted in Design Tagged Android, Android Game Development, Blog, Design, Development, Droid, First Game, Game, Game Design, Indie, Indie Game Leave a comment

Why Hello There…

Whoa, hold on there Chris, let me introduce myself before you go rambling on about all the awesome things you’ve done and have yet to do!

I’ve been making games since I was a wee child, that is, since way back in middle school. My first game was really an app called ‘Love Calculator” for my TI-86 that would randomly select a boy or girl in our class to hook you up with. It was the bees-knees back then. I then moved on to produce a handful of other games, ranging from a simple RPG battle system to a turn-based jousting game. I spent many a studyhall meticulously making pixel art for the games pixel by pixel on my calculator… But enough about back then, let’s talk about now! read more

Posted in Personal Tagged Android, Android Game Development, Blog, Design, Development, Droid, First Game, Game, Game Design, Indie, Indie Game Leave a comment

Day 35… or 15… or 1?

I guess it all depends on what you’re referencing. If you’re talking about when we started this blog, then I guess today is day 1. If you want to know how long we’ve been working on the game, well then that would be 15 days. What really matters, though, is what happened 34 days ago. On that day, I sent out a little email to my friends:

“So… I think it’s time we make a game.”

Fed up with the monotony of sitting behind a desk and hacking away in Excel for 8 or more hours a day just to see that what I do means nothing in this overly bureaucratic company called the U.S. government, I knew it was time for something new. I didn’t even have to ask myself what that “something new” would be. read more

Posted in Personal Tagged Android, Android Game, Android Game Blog, Android Game Development, Blog, Design, Developer, Development, Droid, First Game, Game, Game Design, Indie, Indie Game, Life, Life Change 2 Comments
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