So it's been a while since our last post. In fact, the last time we posted it was to tell you that UPSAT Version 2.0 was launching with all kinds of new bells and whistles... well this time it's to tell you we've added even MORE fun stuff with Version 3.0!!
Due to our new found fame tiny community of players, we’ve decided to put the afterburners on all of the improvement projects we had scheduled for UPSAT. Some of this you have already seen when we released the Version 1.1 update last week which featured some minor bug fixes, but I’m here to tell you that, “You ain’t seen nothin’ yet!”
Throughout the past couple of weeks, Ryan and I have had many meetings and brainstorming sessions to come up with all the improvements we’d like to see implemented. The first major improvement will be a developer notification system. We want to be able to communicate with you about promotions, sales, upcoming updates, etc from right within the game, so we’re working on something that will allow us to do so easily. The second major improvement is going to be the addition of several language settings from within the options menu. I’m developing a list of all the text we currently use in game and we’ll be translating it into Spanish and German to start. A huge, “Thank You!” goes out to one of our Twitter followers @kurtextrem for helping us with the German translation. We’re working hard right now to get these out to you by late next week with a Version 1.2 update.
“We believe that developers should have the freedom to price their games how they like, without interference from the online stores that sell the games. Why? Because it allows us to promote our games more freely, as we are doing here! We rely on the ability to promote our games for our livelihood and control over pricing is an important tool for this purpose.” – Because We May Website
As a part of the Because We May sale, UPSAT will be discounted to $0.99 during the week of May 24th, 2012 – June 1st, 2012 along with TONS of other great Indie games from other developers! Please help us spread the word!
In May 2012 we participated in the Because We May sale and have seen a large increase in Downloads since then! We posted a full day-by-day update during the sale and included all of our new information : Because We May Sales Update
UPSAT has officially been live for almost 2 months, so I thought it would be cool to share some facts and figures with you. Unfortunately, the launch of our first game has been somewhat disappointing. Despite all of our social networking, press releases, and even getting a good review, we haven’t even been able to break the 100 download mark yet.
Guess what!? UPSAT has launched! If you haven’t already, go check it out on the Android Market!
It has been an insane couple of months, and I personally cannot believe we made it this far. It’s been a great experience and I have to thank so many people. Of course, I have to thank Chris because, without him, there wouldn’t be any game (just silly, stationary pictures!)! Also, my girlfriend Ali, who had to put up with me on many occasions telling her I couldn’t spend time with her because I had ‘just a little bit more to do tonight.’ And then there are all my friends, family, and followers who were so supportive through this whole process. I’m really glad that we got this project done, and I am very much looking forward to starting work on the next one! (With a short break of course, I’m sure my girlfriend would appreciate that!)