Art Update: Art Style
I’ve finally arrived here in DC, and I’m ready for a long weekend of work. First order of business, however, is to bring you up to speed on the art end of things here for UPSAT.
Art Style:
UPSAT is going for a cartoonish, fun, casual feel for art. We want to lull you in, nice and gently, then, “BAM!” welcome to the world of pain and frustration. For the backgrounds I am dropping the heavy black outlines in exchange for a clean, sleek, readable environment that doesn’t take away from the main gameplay objects. The gameplay objects, however, will have the characteristic black outines to differentiate them from the background and help the player to more easily recognize them. In such a fast-paced game, visual clues like this will greatly enhance usability.