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You are browsing the archive for OpenFeint Implementation.

UPSAT Is Live!

January 16, 2012 in Design, Featured

Guess what!? UPSAT has launched! If you haven’t already, go check it out on the Android Market! It has been an insane couple of months, and I personally cannot believe we made it this far. It’s been a great experience and I have to thank so many people. Of course, I have to thank Chris [...]

New Menu Changes!

January 10, 2012 in Art, Design, Featured

Let’s get you updated on our recent changes to our Main Menu and Mode Intro screens… We’ve spent the past couple days refining our look, and we’re pretty proud of what we’ve got. It’s a lot cleaner and slick, so hopefully you like it as well! BTW, did you hear, WE’RE RELEASING ON MONDAY! Everyone [...]

We’re Finally Done!

January 3, 2012 in Design, Featured

Yes it’s true! As of around 1AM last night we finished OpenFeint achievement integration and are officially done with UPSAT! You have no idea how great it felt to check those last few items off the list and move them down to the “Completed” section. It’s been a longĀ  exhausting 4 months filled with sleepless [...]

We are Midnight Tangent!

December 13, 2011 in Design, Featured

I haven’t posted in a little while because I’ve be extremely busy working on tweaking the OpenFeint system so fit within our games theme. I know I said before that it was all easy peasy, and as long as you’re OK with gray bars on top of your game, that is still true. We, however, [...]

POW! We have interwebs

November 9, 2011 in Design, Featured

What’s that you say? You like playing games with social features that let you connect with your friends on Facebook and see their highscores and challenge them for bragging rights? Well then have I got a game for you! That’s right. As of last night at around 1AM we now have online functionality a la [...]